
“We are happy to announce our first release of stable Apple Silicon builds this iteration. So we'll see what happens in March or April.Additionally, Visual Studio Code version 1.54, which was released last month, is also supported by Apple Silicon. To help narrow down when that final date might be, the Windows IDE shipped in four previews and two release candidates before going GA. In the meantime, you can continue to use Visual Studio 2019 for Mac v8.10 to build your apps with. As we work toward this goal, we'll update you along the way and will share a Release Candidate (RC) build as the final date approaches. "This is a major update to the IDE UI and core architecture, and we want to be sure it's in great shape. "The final release date decision will be driven based on feedback from all of you," Matthiesen said last November.

Microsoft hasn't provided a definitive ship date, only saying it will go GA in the first half of the year. In Preview 5 we've continued this work by porting the Document Switcher and Document Outline window."īecause of the aforementioned development issues and other problems, VS 2022 for Mac is trailing the Windows version, which debuted last November. To date we've migrated near 95 percent of the user experience from Visual Studio 2019 for Mac, including the editors, all commonly used tool windows, and most preferences and project settings. "The entire IDE experience is now implemented in native macOS UI, where previously it was a combination of native UI and custom drawn UI controls using a non-native control library.

"We also continued the work of moving the IDE to fully native macOS UI by upgrading more high use parts of the IDE including the Document Switcher and Document Outline," Matthiesen said. Document Switcher (shown when using the Ctrl+Tab shortcut to change windows) (source: Microsoft). VS 2019 for Mac obviously doesn't do WPF/WinForms Windows desktop projects or UWP, nor Python or Node.js. NET or Xamarin and Unity games development.

The IDE is primarily used for web and cloud development using ASP.NET Core, mobile iOS/Android development using. This is a milestone move for the IDE, which was spawned from the old Xamarin Studio (formerly known as MonoDevelop) and thus always used Mono, an open source development platform based on Microsoft's. NET 6 framework, whereas previously it ran using the Mono Framework." "To do this, the IDE has moved to run on the. "This release was focused on moving the IDE to natively support Apple's M1 processor," the Jan. The dumping of Mono comes as the dev team works to adopt a fully native macOS UI and run the IDE natively on Apple's ARM-based M1 processor, the latter of which is key to adopting.

Visual Studio 2022 for Mac has parted ways with the Mono runtime in the just-published Preview 5, now running on.
